# template for "Stopwatch: The Game" import simplegui # define global variables width = 300 height = 300 interval = 100 running = False gameplayed = 0 gamewon = 0 time = 0 position = [80, 150] text_position = [260, 20] # define helper function format that converts time # in tenths of seconds into formatted string A:BC.D def format(t): tenth = t % 10 seconds = ((t - tenth)/10) % 60 if seconds >= 10: seconds_in_str = str(seconds) else: seconds_in_str = "0" + str(seconds) minutes = t / 600 return str(minutes) + ":" + seconds_in_str + "." + str(tenth) # define event handlers for buttons; "Start", "Stop", "Reset" def start(): global running timer.start() running = True def stop(): global running, gameplayed, gamewon, time timer.stop() if running == True: gameplayed += 1 if time%10 == 0: gamewon += 1 running = False def reset(): global time, gameplayed, gamewon, running time = 0 timer.stop() running = False gameplayed = 0 gamewon = 0 # define event handler for timer with 0.1 sec interval def tick(): global time time += 1 # define draw handler def draw(canvas): global gamewon, gameplayed canvas.draw_text(format(time), position, 48, "Red") canvas.draw_text(str(gamewon)+"/"+str(gameplayed), text_position, 20, "Green") # create frame frame = simplegui.create_frame("Stopwatch", width, height) # register event handlers frame.set_draw_handler(draw) timer = simplegui.create_timer(100, tick) frame.add_button("Start", start, 100) frame.add_button("Stop", stop, 100) frame.add_button("Reset", reset, 100) # start frame frame.start() #timer.start() # Please remember to review the grading rubric
Friday, October 2, 2015
Stop Watch game - Python
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Python
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